Class PartitionStrategy.EdgePartition2D$

Object
org.apache.spark.graphx.PartitionStrategy.EdgePartition2D$
All Implemented Interfaces:
Serializable, PartitionStrategy, scala.Equals, scala.Product, scala.Serializable
Enclosing interface:
PartitionStrategy

public static class PartitionStrategy.EdgePartition2D$ extends Object implements PartitionStrategy, scala.Product, scala.Serializable
Assigns edges to partitions using a 2D partitioning of the sparse edge adjacency matrix, guaranteeing a 2 * sqrt(numParts) bound on vertex replication.

Suppose we have a graph with 12 vertices that we want to partition over 9 machines. We can use the following sparse matrix representation:

       __________________________________
  v0   | P0 *     | P1       | P2    *  |
  v1   |  ****    |  *       |          |
  v2   |  ******* |      **  |  ****    |
  v3   |  *****   |  *  *    |       *  |
       ----------------------------------
  v4   | P3 *     | P4 ***   | P5 **  * |
  v5   |  *  *    |  *       |          |
  v6   |       *  |      **  |  ****    |
  v7   |  * * *   |  *  *    |       *  |
       ----------------------------------
  v8   | P6   *   | P7    *  | P8  *   *|
  v9   |     *    |  *    *  |          |
  v10  |       *  |      **  |  *  *    |
  v11  | * <-E    |  ***     |       ** |
       ----------------------------------
 

The edge denoted by E connects v11 with v1 and is assigned to processor P6. To get the processor number we divide the matrix into sqrt(numParts) by sqrt(numParts) blocks. Notice that edges adjacent to v11 can only be in the first column of blocks (P0, P3, P6) or the last row of blocks (P6, P7, P8). As a consequence we can guarantee that v11 will need to be replicated to at most 2 * sqrt(numParts) machines.

Notice that P0 has many edges and as a consequence this partitioning would lead to poor work balance. To improve balance we first multiply each vertex id by a large prime to shuffle the vertex locations.

When the number of partitions requested is not a perfect square we use a slightly different method where the last column can have a different number of rows than the others while still maintaining the same size per block.

See Also:
  • Field Details

  • Constructor Details

    • EdgePartition2D$

      public EdgePartition2D$()
  • Method Details

    • getPartition

      public int getPartition(long src, long dst, int numParts)
      Description copied from interface: PartitionStrategy
      Returns the partition number for a given edge.
      Specified by:
      getPartition in interface PartitionStrategy